project-image

⛏ Terraria: The Board Game

Created by Re-Logic + Paper Fort Games

Dig, fight, explore and build in this co-operative tabletop adventure for 1-4 intrepid Terrarians!

Latest Updates from Our Project:

Developer Sets Unlocked + Last Call for Contest Entries + What's Your Favourite Critter?
3 months ago – Mon, Jun 10, 2024 at 02:20:54 PM

Hello Terrarians! 🌳

Thanks for bearing with us in the comments over the weekend and to those of you who answered questions on our behalf while we were recuperating; we really appreciate it 😊

✨ Developer Vanity Sets Unlocked!

We’ve already unlocked 4 vanity sets as part of our ‘Developer Dash’; Red, Cenx, Loki and Jim's sets! Next up is Crowno's set and there are plenty more to come, including one that hasn’t yet been announced... can you guess who it might be?

Every piece of art in the game goes through multiple stages of iteration and feedback, and with the developer sets it’s no different. First, George creates a sketch based on the sprite which is then sent over to the Re-Logic team. Any feedback is collated and changes are made; after another round of approval, George then proceeds to painting the final art.  Here’s a look at the initial sketch and final art for Red’s set:

We'll be showing you the final art for the other dev sets as it comes in! 

📢 Final Call for Build Contest Entries!

This is a reminder that the deadline for our in-game build contest is tomorrow (11th June) at 2359 UK time (1859 EDT, 1559 PDT). We’ve had lots of fantastic entries; don’t miss out on the opportunity to win a Hellstone Pledge! To enter, recreate the Paper Fort Games logo within Terraria and share a screenshot of your creation on Twitter or Instagram before the deadline with the hashtag #terrariaboardgame, tagging in @paperfortgames. If you don’t use social media, you can also email your entry to [email protected]. The winner will be chosen and announced in an update on 12th June by the Paper Fort Games team (the winner will also be contacted directly).

Here are some of the recent entries! (We’ll share all of the submissions to the contest when we announce the results)

Designed by @Bobins16; a very atmospheric party fort!
Designed by @zeeSwampWitch; a very cosy-looking fort, complete with rooftop veranda!
Designed by Technicalities; a sturdy-looking castle with a perfectly positioned sun!
Designed by bernhartkai; a very posh fort; we love the gold-plated vibe (definitely an upgrade from paper!)  

🐇 What’s Your Favourite Critter? 

Though you won’t be able to interact with them in the board game, we want to add as many critters as we can to the background art of the game’s biome tiles; let us know in the comments which ones you’d like to see!

When we asked this question in a recent State of the Game and on Twitter, we had some great suggestions, including squirrels, seagulls, seahorse, mystic frogs, grubby, sluggy, dolphins, bunnies, owls and ducks, but let us know in the comments if we’ve missed any of your favourites!

 As always, thank you for all of your support! Until next time 😃

-The Paper Fort Games Team

£1 Million! + Developer Vanity Stretch Goals + Planting Trees and Adopting Bees
4 months ago – Sat, Jun 08, 2024 at 02:10:59 AM

Hello Terrarians! 🌳

Overnight, we achieved an incredible milestone; we passed £1 million! 🤯 Thank you *so* much to every one of you who has made this possible 🙏 Thanks to everyone who was in the comments counting down; your enthusiasm is very much appreciated! 

This means that we’ve unlocked screen-printed character pieces. This is something that mny of you have been asking for, and we’ll be revealing lots more artwork for the pieces (in both the Gold pledge and the Hellstone custom character pack) over the course of the campaign. In the meantime, here’s a sneak peek; please bear in mind that these pieces are only 20mm high, so the level of detail has been chosen so that features are distinguishable, even at this small size.

🏃 Developer Dash

Now that we’ve passed £1 million, we’ve prepared a run of closely packed stretch goals honouring the Re-Logic team; vanity Developer Sets to overlay your character card! We’ve been working closely with the dev team memebers to reimagine their personal sprites and we’ll be revealing them one by one; first the sketches, then the final painted versions. We’re calling it our ‘Developer Dash!’.

More sets to be revealed!

🌲🐝 Social Goals: Trees and Bees!

We recently blew through our forest-themed social goal, which means that we’re going to be planting 100 trees aroud the world via Just One Tree. Here’s their mission statement:

“…We support reforestation organisations around the globe, focusing on areas severely affected by mass deforestation. Our partners work with communities that are committed to restoring their forests. Through training, education and employment they are lifted out of poverty, whilst simultaneously improving the environment…”

We also want to thank Jared, who suggested that it would be cool for us to adopt bees; what a wonderful idea for a jungle-themed social goal! We’ve made this one simple; you just need to like our pinned photo of Queen Bee over on Instagram.

Click this image and like our pinned post on IG to help us adopt bees!

When we hit 500 likes on that post (we're already at almost 200), we will be adopting a hive fromThe Hive Much Birch, based in the UK. They promote natural beekeeping and provide apiaries simply as somewhere for wild bees to build their hives. They don’t harvest or sell the honey that the bees produce; they just want to support these incredible insects and the ecosystem that they are a vital part of.

⏰ Update Frequency Reminder

As we mentioned in our previous update, we are going to shift from daily updates to updates every 48 hours. This is to save your inbox but also to make sure we’ve got plenty to tell you about in each update. It also allows the team to have some relaxation time so we can re-energise and make sure we don’t burn out before the end of the campaign. Rest assured we’ll still be answering your comments and messages, but it might take a little longer as we’ll be taking some time away from our screens, especially over the weekend. Once we get to the last 72 hours of the campaign, we’ll be ramping back up to daily updates as we ride the wave to the finish line!

 Thanks again for all of your support; it means a huge amount to us! 

See you next time 😀 

-The Paper Fort Games Team